Games and Online Harassment Hotline

Author Archives: Anita

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2021 Impact Report

In August 2020 we launched the Games and Online Harassment Hotline with the hope to provide a compassionate and culturally specific emotional support to people who make or play games. Since then, we’ve been supporting folks all across games on a wide swath of issues: in-game harassment, industry workplace environments, online harassment and threats, community… Keep reading “2021 Impact Report”