Games and Online Harassment Hotline

The Games Hotline closed in October 2023. Read more →

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Our Final Impact Report

For over three years, we offered emotional support and basic digital safety guidance to people experiencing online harassment (in video games, on social media, or through online communities), workplace hostility or abuse in the games industry, sexual violence and stalking, digital blackmail and sextortion, interpersonal conflicts and fallouts, and more. Different users shared over the… Keep reading “Our Final Impact Report”

So You’ve Been Doxxed

Doxing (named for documents, or “dox”) is the public release of someone’s private information. Some argue over what constitutes a legitimate “dox” because of how freely available personal information is online, but Crash Override uses the following definition:

Your DEI Initiatives are Making Your Culture Worse Talk Resource List

Below are resources mentioned and suggested within Anita Sarkeesian’s 2023 “Your DEI Initiatives are Making Your Culture Worse” talk. The Culture Shift Help Desk is a consultation service for those in the games industry and in gaming communities who are trying to bring a liberatory and transformative way of thinking towards addressing harm, abuse, and… Keep reading “Your DEI Initiatives are Making Your Culture Worse Talk Resource List”

2022 Impact Report

In its second year of operation, the Games Hotline focused on finding more and better ways to share its wisdom and guidance with the community. The resources we created centered on concerning trends and addressing common situations and needs that are relevant to the community, including a comprehensive and detailed guide for mitigating hate raids,… Keep reading “2022 Impact Report”

2021 Impact Report

In August 2020 we launched the Games and Online Harassment Hotline with the hope to provide a compassionate and culturally specific emotional support to people who make or play games. Since then, we’ve been supporting folks all across games on a wide swath of issues: in-game harassment, industry workplace environments, online harassment and threats, community… Keep reading “2021 Impact Report”